Powers

Each power will be listed with a classification (Combat, Tech, Biotic, Utility). Each class starts with 2 abilities and gains their third class ability at level 3.

Combat:

Adrenaline Rush
Consussive Shot
Fitness
Fortification
Carnage
Marksman

Biotic:

Barrier
Biotic Charge
Nova
Pull
Shockwave
Singularity
Throw
Warp
Reave

Tech:

Combat Drone
Cryo Blast
Overload
Incinterate
Sabotage
Sentry Turret
Tactical Cloak
Tech Armor

Powers

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